<?xml version="1.0" encoding="utf-8"?>
<D20Rules game-system="D&amp;D4E">
  <UpdateInfo>
    <Version>1.02</Version>
    <Filename>22-invoker.part</Filename>
    <PartAddress>http://cbloader.com/sorted/22-invoker.part</PartAddress>
    <VersionAddress>http://cbloader.com/sorted/22-invoker.txt</VersionAddress>
  </UpdateInfo>
  <!-- Invoker -->
  <!-- 22-invoker.part, version 1.02 -->
  <!-- Original release: 13-July-2011; Last modified: 21-August-2011 -->
  <!-- Test compiled with CBLoader build V1.3.0 -->
  <!-- This part file belongs to the July 2011 reorganization of data files. -->
  <!-- Special thanks to the entire community for handling the materials. -->
<Changelog>
 Updated 13-July-2011 File Released.
 Updated 21-July-2011 Spell Update.
</Changelog>
<!-- Typos -->  
   <RulesElement name="Blessing of the Storm Father" type="Power" internal-id="ID_FMP_POWER_11047" source="Dragon Magazine 383" revision-date="8/27/2010 11:57:45 AM" >
      <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_DAILY,ID_INTERNAL_CATEGORY_DAILY_USAGE,ID_FMP_CLASS_127,ID_FMP_CATEGORY_32,ID_INTERNAL_CATEGORY_IMMEDIATE_INTERRUPT,16 </Category>
      <Flavor> The enemy strikes you, but Kord girds you with the storm&apos;s power, ensuring you will stand fast to destroy those who offend you. </Flavor>
      <specific name="Power Usage"> Daily </specific>
      <specific name="_SkillPower" />
      <specific name="Display"> Invoker Utility 16 </specific>
      <specific name="Keywords"> Divine </specific>
      <specific name="Action Type"> Immediate Interrupt </specific>
      <specific name="Attack Type"> Personal  </specific>
      <specific name="Trigger"> An enemy damages you with an attack </specific>
      <specific name="Effect"> You gain temporary hit points equal to your healing surge value. Add the lightning and thunder damage types to the next attack you make before the end of your next turn. The power also gains those keywords. If the next attack you make before the end of your next turn hits the triggering enemy, it is dazed (save ends). </specific>
      <specific name="_Associated Feats" />
      <specific name="Class"> ID_FMP_CLASS_127 </specific>
      <specific name="Level"> 16 </specific>
      <specific name="Power Type"> Attack </specific>
   </RulesElement>  
</D20Rules>